![]() This left your only option to go for a device with a discrete GPUs, which were a lot higher in pricing, making it nonsensical for any secondary gaming purpose. With that switch, the entry level devices (Mac mini & Macbook Air) now have more capable internal GPUs (iGPU) compared to the x86 intel-based devices, whose internal GPUs were not capable of running any of games that were available in that time period. Thus completely unifying a architecture that goes from bottom (iPhone) to top (Mac Pro). ![]() With the switch to Apple Silicon (AS), Apple has switched to an ARM architecture for all their laptop, desktop devices. Hi, I'd like to preface that while the use of gaming on a MacOS device is very niche and marginal in the wider gaming space.
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